Brackeys - Been experimenting with Procedural Voxel Terrain Generation based on the Marching Cubes algorithm. So far it's just a side project that caught my interest. Also wrote some logic for vegetation
xna - Smooth Voxel Terrain - Game Development Stack Exchange
Terrain Generator
Florian Broerse - Voxel Terrain generation in unreal
Voxel generation - Scripting Support - DevForum | Roblox
Advanced Voxel Terrain | Unity Coding - Unity3D
uTerrains] Ultimate Terrains - Voxel terrain engine - Unity Forum
GitHub - niezbop/Voxel-Terrain-Generation: Simple experimentations of terrain generation in Unity3D and MagicaVoxel to render voxels.
Procedural Generation of Volumetric Data for Terrain
Procedural voxel terrain and plantlife generation - YouTube
GitHub - theSoenke/ProceduralTerrain: Procedural voxel terrain generation in Unity
Voxel terrain generation tutorial : r/gamedev
Procedural Mesh Voxel Terrain Generation in Unity3D - YouTube
Advanced Voxel Terrain | Unity Coding - Unity3D
World Building - Voxel Play - infinite world generator - Unity Forum
Start building a Landscape Generator - MNENAD - Indie Game Dev and Illustrator
GitHub - michalczemierowski/Unity--voxel-terrain-generator: 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)