![Reminder: Valve has confidently stated the following, so let's hope movement and gunplay are soon made as responsive (if not more) as a 128 tick CSGO server. : r/GlobalOffensive Reminder: Valve has confidently stated the following, so let's hope movement and gunplay are soon made as responsive (if not more) as a 128 tick CSGO server. : r/GlobalOffensive](https://i.redd.it/83tcaswf70qb1.jpg)
Reminder: Valve has confidently stated the following, so let's hope movement and gunplay are soon made as responsive (if not more) as a 128 tick CSGO server. : r/GlobalOffensive
![Servers Ping Tickrate and Ghost hit registration as to be look at ASAP in this game the stability is sometime very off - Sea of Thieves Servers Ping Tickrate and Ghost hit registration as to be look at ASAP in this game the stability is sometime very off - Sea of Thieves](https://i.ytimg.com/vi/q8Bz1iyw66A/mqdefault.jpg)
Servers Ping Tickrate and Ghost hit registration as to be look at ASAP in this game the stability is sometime very off - Sea of Thieves
![networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow](https://i.stack.imgur.com/TQZgH.png)